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hi guys,
as you may or may not know, me and the other dutch devs found the game almost a year ago (may 8)
and asked if we could join in to make it better.
a lot has happened in that time and i hope you, the players, like how far we have come along
as we celebrate amongst our selves this one year milestone
we might also do some stuff in game so stay tuned ;p
This is part 2 of my adventures in sinnoh, par 1 can be found here
I have taken a long rest and took my time exploring the caves beneath the town.
Also took on a small part time job helping the miners, get some extra money going while traveling in these unfamiliar lands. But at last it was time for me to part from the friends I had made in this town. I had learned that I had to take the tunnel through the mountain to get to the next city. My friends told me there were rumors
I decided I wanted to travel to new place, see things that have not been seen before.
So as a ship from a foreign country docked in Vermilion city I took the opportunity.
I booked a passage on the ship and left my familiar home behind me.
After several days at weeks at sea we came upon the hometown of the captain.
Seeing this town opened my eyes and told me i had to explore this region.
I thanked
hey guys
guess i found the time to work through all the things that didn't make it to the last update
i believe in this server update friendlists are fixed
geovanni should now be fixed
also gave most pokemon 4th gen moveset
box system should now work
plz report bugs in the appropriate thread
hey guys
it has been delayed and postponed and last minute bugs showed up
but it is finally here earlier today we released a new server update
what can you expect?
- evolutions stones
- fixed bugged evolutions
- working tms (this doesn't completely follow the 4th gen tm movesets)
- there is a happiness tweak
- and there have been a few minor changes
- absorb moves should now also add hp if the move kills the pokemon
what didn't make it?- you still can't